I make things that have no aesthetic appeal whatsoever and neither well function on any level.
UI and backend development. I was initially tasked with redesigning the entire UI to make it both more usable and just plain prettier.
As the need for more user-centric features became more pervasive in the product, I handled the UI as well as much of the backend development of new systems.
Now because all the work is done and there aren't any bugs or anything at all, my co-workers and I simply play Tetris all day long.
As part of Startupifier I participate in a good many hackathons -- both a as an organizer and a participant. During this particular event, my team and I built an open-to-all micro-publishing platform intended for events like our very own. How meta.
We were three and a half. Ross' torso designed the logo, while I devoted the available 8 hours to the UI and taking video of the event.
Other than the simple cleanliness of the design (yay, more minimalism...), the most notable point is that the CSS is exceptionally fluid; not only the layout but the content as well adjusts elegantly from mobile widths to desktop display.
Gosuway is a young startup with a product geared towards hardcore/professional gamers. The goals of the MVP were kept simple, with just an update feed and profiles. I did the initial UI mockups and implementation of the templates.
I was given a week to develop a new identity for the company and design, among other things, a 6-panel brochure and a 7 foot tall parapost.
The background imagery is a combination of a 3D render and hand-painted shapes.
Two from a series of letterheads I did for my freelance studio, when I was suchly freelance.
The whole of the visual identity grew around a visual abstraction of trees.
(yes... that was a pun sooorry)
UI and development.
The client wanted a port of the original concept version -- a desktop application- to the Web.
A particular requirement was that the visual styling adapt itself to the existing online course ware so as to be cohesive, but also still maintain its own identity in the case that the software be licensed to third parties.
Design, animation, post-prod
Past life and all that dandruff, I was a motion graphics designer/director. This is the least annoying ad I produced.
Design and development
Barefoot Motors was a technology startup that manufactured electric utility vehicles.
I adapted and evolved the initial site design to shift focus from company to product. I also wrote the backend of the site, which included a versioning CMS and a spiffy configurable store system.